“He’s a 30 percent shooter in my game,” Durant said. “They say it’s hit or miss with the timing on my jumper,” Curry said. “I can’t play well, he’s terrible in the game,” Durant said. “That’s what everybody’s telling me,” Curry added. “The thing is, I can’t shoot with Steph,” Durant said.
Oklahoma City Thunder forward Kevin Durant and Curry recently spoke about how difficult it is to play with the young point guard in NBA2K (H/T Pro Basketball Talk). However, Curry’s elite shooting in real life apparently doesn’t translate well into the virtual world.
The series’ previous installment, “NBA 2K15,” has sold more than 5.5 million copies since its release last October, according to 2K Games’ parent company, Take-Two Interactive Software Inc. Spike understood that from the get-go, but he didn’t take his foot off the gas because of that. “It’s an NBA licensed project and obviously the NBA cares a lot about their brand and makes sure we stick within those boundaries. That would turn out to be a great call by. By 2K15, he was up to 93 - the best point guard in the game. Lee worked within creative parameters set forth by the NBA and 2K Games. In 2K14, Curry was given an overall rating of 90, the third-best rating for a point guard. Everything was just there.”ĭespite the writer-director’s penchant for gritty storytelling, “NBA 2K16” won’t only be aimed at adults. We didn’t have to move from location to location. “We didn’t have to do costumes, makeup or hair.
“I didn’t really realize how quick it was going to be,” said Lee. Lee, whose teenage son Jackson is an avid gamer, said he actually felt liberated working on a motion-capture stage for the first time in his career. The “Malcom X” and “She Hate Me” filmmaker focused on drawing out realistic performances from actors, whose voices and movements were all digitally recorded. He actually said to us, ‘It’s about time I worked with 2K.’ He loves basketball, and this is a new frontier for him.” “Spike was really receptive when I first met with him. “It wasn’t a hard sell,” said Jeff Thomas, vice president of sports development at Visual Concepts. For the latest round, the gamemakers passed that task to Lee in hopes of achieving a slam dunk with gamers. While the game is a basketball simulation at its heart, “NBA 2K” developer Visual Concepts has integrated cinematic elements into the single-player mode over the past five years. “It’s about the trials and tribulations of life on a big stage with the money, fame, temptations, family members, the press, fans, all that stuff,” said Lee. Lee said the game’s story centers on a basketball player named Frequency Vibrations, whose personal exploits off the court are just as chaotic as the game on it. Spike Lee talks drafting story for NBA 2K16 video game – The Denver Post